Miguel Jordan
https://jordan-air.net/
(online resume and highlights)
https://www.linkedin.com/in/migueljordan
Highlights
I
am an experienced software developer (25+ years) with a proven track record
developing clean, robust code with rapid development cycles, as well as
learning new technologies and applying them quickly.
Bsquare,
Inc. Senior Software
Engineer Jan, 2016 – Current
Senior
developer on customer solutions team, working with the Bsquare DataV product to
deliver cloud based IoT and data analytics solutions.
Bsquare,
Inc. Senior Software
Engineer Aug, 2008 – Dec. 2015
Senior
developer working on the Ford SYNCII infotainment system (also known as MyFord
Touch), first for Bsquare, later as a vendor for Microsoft, finally for
Elektrobit.
Claria,
Inc. Senior
Software Engineer Nov, 2000 –
May, 2008
Senior
developer in an internet advertising startup.
Client/server programming on Windows and Debian Linux. Designed/developed/maintained numerous
critical technologies and systems.
CrystalGraphics,
Inc. Senior Software Engineer July, 1994 - Nov, 2000
Senior
developer in a very small company (~15 employees) that specialized in
consumer/business user 3D interactive software.
·
Designed/implemented
user interface for an easy to use 3D-modeling/rendering program called Crystal
3D IMPACT! Pro (Win32)
·
Added
real time rendering support to entire product line (OpenGL, Direct3D)
·
Designed/implemented
Crystal 3D Vortex, a plug-in for Adobe Premiere. This program allows video editors to add high
quality 3D transitions to their digital video productions.
·
Designed/implemented
PowerPlugs: Transitions and PowerPlugs: 3D Titles, two plug-ins for Microsoft
PowerPoint 97 which allow business users to add 3D transitions and titles to
their business presentations
·
See
https://www.crystalgraphics.com
for more info on most of these products.
Personal
Projects
See https://jordan-air.net/ for more information/screenshots/videos.
Cuboingo (2004/2015) –
Developed a Windows Direct3D/OpenGL (C++) computer game. This was a 3D puzzle game, sort of like a 3D
version of Tetris. Recently updated this
as a game for Android and modern Windows.
MigRender – Developed a ray
tracing engine (C++) that includes advanced ray tracing features such as
reflections and shadows, as well as many forms of texture mapping. Integrated the engine into a web site that
performs ray tracing of 3D text in a web browser via an Apache mod_c plug-in,
later converted into an IIS extension DLL.
Also embedded the rendering engine into mobile apps that run on Android
and modern Windows using NDKs.
Airport
Weather
– Service written using Google’s AppEngine (Java) to aggregate and expose
historical airport weather via mobile viewing apps on Android and modern
Windows.
Education
BS,
Computer Science (June 1994)
California
Institute of Technology