This is a simple 3D puzzle game that I developed along w/ a friend (who provided all of the artwork) many years ago. The initial release was on the PC.
A few years ago I experimented with mobile programming by porting Cuboingo to Android using Java/OpenGL and Windows Phone 7 using C#/XNA.
Later I rewrote the engine in native code (C++) to support many platforms using a single code base. Various platform targets include Windows (universal app using DirectX), Android (OpenGLES 2.0) and Windows desktop (DirectX).
Screenshots